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Worldbuilding

  • What fantasy races exist in your world?

    Whether the ever popular elves and dwarves or sapient non-human creatures of your own creation, many worlds include fantastical people of all sorts. Did you choose to include any in your world, and if so what are they like?

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  • TW: SPIDERS! A visually descriptive narration of tomb raiding gone wrong when would-be thieves got more than they ever bargained for. Comforted by what appeared to be an abandoned tomb, they loote

    TW: SPIDERS! A visually descriptive narration of tomb raiding gone wrong when would-be thieves got more than they ever bargained for. Comforted by what appeared to be an abandoned tomb, they looted all they could find. Alas, their revelry and resounding cries of triumph were little more than a dinner bell. The darkness came forth with fangs and claws. Celebration quickly soured into a frantic panic-induced frenzy as they fought for their lives. One poor soul almost escaped, but alas, he was no match for the venom of the Widowbane spider.

    \#worldbuilding #imaginarymaps #cartography #gamedesign #dungeonsanddragons #pathfinder #rpg #ttrpg #geekgirl #fantasyart https://inkarnate.com/m/QlRQb5-lair-of-the-widowbane/

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  • What are the Weirdest Facts About Your World?

    What are the weirdest things you've come up that you've somehow decided to put in your worlds?

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  • "Ghosts in the Machine" - metaphysical dark fantasy (reposting old Reddit post with a few addictions)

    > > > Exiled minds from various universes gathered in a newly created universe to try to make a paradise for themselves. They call themselves "Av" but they are also known as "cosmocrats", or "ancient ones". The Av used the fainting experience from their previous lives to improve on past mistakes and create a peaceful pantheon. But that peace the Av worked so hard for would be eradicated as five among them prematurely brought forth life into existence. > The mere thought of the wrath of the universe's twin makers - the Creator and the Destroyer - terrified four out of five Lifemakers to the core, forfeiting their immortal existence, shatting their minds into remnants, Menos, out of which new gods of life came to be. Vain and devoid of past wisdom, the Lifekeepers created a race of servile humans that, without imagination and strong will, could not resist their gods. Other sentient species weren't treated as pets, but their faith and loyality is important to them as well. The mortal beings came, they died, and their souls could also walk among gods as Arata, or be their ambrosia. > Conflict had only just begun, as the cosmocrats were torn among themselves between letting life exist in peace, exploiting it, or annihilating it, all while struggling with their already fragile mental state. Forces of Chaos, upkept by the power of dreams, try to make way into sterile minds of humanity, craving only to "become real". Anomalous Av known as Astral Beings, grow ever restless within celestial bodies to enforce their own visions. > Meanwhile, the Universe itself, the Celestial Machine, keeps on calculating, how it can exact its revenge for injustice done to its twin makers. Its robotic companions, Artilects, and reclaimed souls of dead astronauts, Starwalkers, explore planets desiring to find answers and methods, examining, studying, experimenting, dissecting... > >

    Sorry if that makes little sense. Here is where I try to gather everything I thought of in one place, but I haven't updated it in a good while (because i'm lazy and i'm working in 3D modeling). Sorry, i don't know shit about web design lmao. And here are my characters and other stuff I drew. I wouldn't really call this a "project" as it's something that I'm daydreaming of, and not spending all day on. Everytime I try to write a novel or some other comprehensive story, I get distracted or I procrastinate to heck.

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  • acoup.blog Collections: Practical Polytheism, Part I: Knowledge

    Today we’re going to start looking at one facet of how polytheistic religions function, their practicality. This is going to be a four-part series (II, III, IV) looking at some of the general…

    Since we discussed polytheism recently, I thought this article series might be of interest.

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  • Hey guys I thought you might be interested in a Original Character Workshop style magazine I created

    Hey guys! I really enjoyed the Character Forge subreddit back on Reddit to see the neat and interesting characters everyone was developing.

    https://kbin.social/m/Characterforge

    I now created it here on Kbin! I know characters aren't always intertwined with world building but it's definitely a fun aspect of the creative process. Come check it out too if you're interested!

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  • My world's take on dryads!

    Dryads are lifelong protectors of the forest. All are originally elves who were at some point blessed by one of the five forest goddesses with power over nature, and directly serve their patron goddess.

    Dryads play a crucial role in the wellbeing of the forest- carefully nurturing and protecting complex ecosystems is too much for the five goddesses to handle alone without being overwhelmed, so they rely on their Dryads to take jurisdiction over certain aspects of nature. The five goddesses' life energy is also directly tied to the wellbeing of the forest, so ecological disasters can leave them incredibly weak and sickly- leaving the job of restoring balance to their trusted Dryads. Dryads are hardy, dependable and specialized assistants of the gods, and they take their job very seriously.

    There are three main types of Dryads: Phytodryads, Bestial Dryads, and Fungal Dryads.

    Phytodryads

    Phytodryads are considered the most basic level of Dryad- they're by far the most common, and are what people typically think when they think Dryads. As the name entails, Phytodryads are known for their connection to plants. Their staple is plant manipulation.

    Phytodryads can sometimes learn minor skills and abilities from the other Dryad types, but they're most in their element when dealing with plants. Plant manipulation is their go-to tool, and they are very knowledgeable about different types of plants and how to use them.

    Phytodryads, along with being the most plentiful, are also considered the most versatile- the same power that can grow crops can also summon vines to strangle enemies on the battlefield, or create beautiful arrangements of flowers for sacred ceremonies.

    Phytodryads can be recognized by the magical vines that grow through their hair. The type of vine depends on the individual dryad. These vines are part of the dryad- the dryad can feel when they are touched or damaged, and the vines will visibly wither when a dryad is ill.

    Bestial Dryads

    Bestial Dryads are a step above Phytodryads, being on the more uncommon side and having some important abilities and roles. Nearly all bestial dryads will have base-level plant magic, but they don't achieve the same mastery of it that their phytodryad comrades do. Bestial dryads' abilities are more animal-focused- talking to animals, shapeshifting into animals, etc.

    Some more experienced Dryads can use their shapeshifting ability to partially transform and mix-and-match different animal parts into their form. However, this is complicated skill reserved for the most well-practiced, powerful, and gifted Dryads.

    Bestial Dryads are most easily recognized by their animalistic features- though they can shapeshift at will, their default form will still maintain some minor animalistic features, such as horns, tails, etc. Which features and from what animals depends on the individual dryad. For example, well-known bestial dryad Juniper bears a set of deer antlers in her default form.

    Fungal Dryads

    Fungal Dryads are considered the most powerful dryads, earning a great deal of respect and, more notably, fear. Fungal Dryads have the ability to manipulate all types of fungus in the same way phytodryads manipulate plants, but with one major advantage: control over the mycorrhizal network. The underground networks of mycelium that bond every plant and fungus in the forest are at the full disposal of fungal dryads. This can be used for a wide range of things, from sending information large distances, manipulating plants indirectly through the network, receiving information about events in the forest remotely, and even calling upon the memory of the forest itself to see past events.

    Fungal Dryads are particularly feared following the reign of Thorne, a fungal dryad who was intent on world domination. His use of cordyceps to create his zombie army, destruction of entire forests by siphoning resources through the mycorrhizal networks, use of hallucinogenic mushrooms for psychological warfare, and achievement of immortality by storing his consciousness in the mycorrhizal network following his body's destruction branded fungal dryads as something far beyond the typical Dryad. Fungal Dryads are quite rare, especially in the post-Thorne world where the gods are much more careful about granting their power.

    Fungal Dryads can be distinguished by the mushrooms growing out of their skin. The type of mushroom depends on the individual Dryad.

    Plague Dryads

    Plague Dryads were a type of Dryad that briefly existed several millennia ago. Endowed with power over virus and bacteria, Plague Dryads were employed by the gods to maintain the balance of life and death, keeping ecosystems balanced through population control. However, control over death turned out to be too much for mortals to handle- every single one of the Plague Dryads ended up going mad, often leaving mass death and destruction in their wake. As such, Plague Dryads were officially discontinued by the goddesses, with all five agreeing not to create any more. The Plague Dryads' roles are now solely performed by the goddesses themselves.

    Extra Dryad Facts

    Dryads and Relationships

    It is very uncommon for a Dryad to have a life partner. They're essentially married to their job, and their lifestyle tends to not be all that compatible with others. To beings that have walked in the skin of countless creatures, spoken to the trees and the mushrooms, and much more, regular people without these perspective-altering experiences are difficult to relate to and connect with on a deeper level.

    They're (generally) not total hermits, they'll have friends and acquaintances, but life partnerships are difficult for them. It's not exactly forbidden for a Dryad to date or marry, but it is considered rather unusual and their fellow Dryads may quietly question their commitment to their job.

    Dryads and their Gods

    Dryads always serve the god who granted them their power (known as their "patron goddess"), with some rare exceptions. Their goddess is usually a motherly figure to them, and close bonds develop between a goddess and her dryads. The collection of a goddess's dryads is known as her court. Most courts have a sibling-like dynamic, with their goddess as the matriarch of the family.

    Being a parental figure as well as boss to these Dryads, a goddess has to be prepared to dish out discipline when Dryads act up. After all, there's a lot that can go wrong when you give out that kind of power, especially back in the days when the gods were far less responsible with their choices and often gave out blessings willy-nilly. The gods could be... rather harsh.

    A go-to punishment for a misbehaving Dryad was to forcibly transform them into an animal for a length of time. While bestial Dryads could only transform themselves, a goddess could transform anyone, and a goddess's transformation cannot be overwritten even by the most skilled of shapeshifters. Being transformed into an animal for a while was essentially their form of being grounded, and the type of animal and length of sentence depends on the severity of the infraction.

    In very rare cases, if a Dryad abuses their power enough and proves themselves to be a consistent danger, they may be stripped of their Dryad status. However, due to the close-knit familial relationships within courts, this is quite rare.

    Dryads and War

    Though Dryads can have a wide range of duties, all must be prepared for combat if necessary. Wartimes are an "all hands on deck" situation, where all Dryads are expected to fight to protect their lands.

    You might not expect that gentle and dainty Dryad who sets up floral arrangements for sacred ceremonies to march into battle, but chances are those very same flowering vines she's putting up around the place have also been used to strangle someone. All Dryads have massive combat potential and are not to be messed with.

    One Dryad in particular, Capsaicin, was well-known for weaponizing nature. She was a Phytodryad whose hair vine bore the flarespore flower, a flower that produces a mix of pollen and capsaicin powder as essentially a natural pepper spray to ward off predators. She could essentially make natural pepper spray on command- and that was only one weapon in her arsenal, next to seed pod bombs, thorn blades, natural poisons, and more.

    Dryads are defenders at their core, and sometimes offense is the best defense. The gentle, nurturing mother nature stereotype falls away quickly when they're given a reason to show how vicious nature can really be.

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  • What are the main governments in your world?

    What are the main forms of governments in your world? How are they ruled, and how is the ruler determined? Do you have a group of people in charge that are of equal power, a system that checks everyone's power, or something else entirely?

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  • What are your world's current fashion trends?

    Fashion is always changing. Tell me about what new trends are popular in your world, and any relevant context.

    Maybe a certain celebrity popularized a new hairstyle, or a new religion has more people donning robes? Are there new flying boots causing an increase in injuries among teens? Has the newer generation decided to do away with their grandparents' horn decorations as the social statuses they signify become less important to society?

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  • Religious denominations for pantheistic worship?

    So, religions in Dungeons & Dragons fantasy settings usually have some weird "Greek-style pantheism as viewed through the lens of Christian monotheism" thing, with worship of particular deities being fairly "standardized" and big religious conflicts occurring between the worshipers of different gods within the same pantheon. Because you gotta have religious crusades, I guess.

    I'm not telling anyone that this is BadWrongFun, but personally I am getting a bit tired of this approach. So instead, how about people worshiping the same pantheons - but interpreting the nature of the gods and the cosmos differently, as well as how to worship them based on their own philosophies and cultural and theological lenses?

    As a student of German history and folklore, I can point to the Thirty Years' War - which was one of the longest and most vicious wars in the history of the country, and was triggered in part by religious differences of people worshiping the same God.

    Thus, if there is a religious conflict in my setting, I don't want it because people are saying: "You are worshiping the wrong Gods!", but because they are saying: "You are worshiping the Gods wrong!"

    Any thoughts on how to interpret the same pantheons in different ways?

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  • Brandon Sanderson Lectures on Worldbuilding in Science Fiction and Fantasy

    Part 2 here Q&A here

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