Computer Simulated Animations
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Complex life-like patterns emerging from a simple chemical system simulation running as a shader
YouTube Video
Click to view this content.
publication croisée depuis : https://lemmy.pierre-couy.fr/post/679169
> This is a simulation of the Gray-Scott reaction-diffusion model running on the GPU. In such systems, an auto-catalytic reaction involving two chemical species is happenning concurrently with diffusion. Despite the apparent simplicity of the model, simulating it with cherry-picked sets of parameters produces a wide range of emerging behaviors. > > * Run it in your browser : https://www.shadertoy.com/view/lXXcz7 > * Detailed article : https://pierre-couy.dev/simulations/2024/09/gray-scott-shader.html
- libre.video tower 9 simulation outtakes
Sometimes things don't go as you planned. Here are some simulations I ran while trying to recreate my earlier simulation. Unfortunately some of the videos stop early. That's just the simulation settings. If you can't knock all the buildings down in 30 seconds or so, the video gets boring really qui...
These are outtakes from my earlier sim. Unfortunately, my account got wiped out along with Vlemmy, so if you can't see it, here's the link to the previous one.
- libre.video Keva Plank Tower Simulation Destruction 4k
A video I made 3 years ago, re-rendered in 4k Music by Karl Casey @ White Bat Audio
cross-posted from: https://vlemmy.net/post/380080
> Rigid body sim done in Blender on a Ryzen 3400G + RTX 3060 in about 87 hours.
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Welcome to the Computer Simulated Animations community!
Feel free to post animations that were generated using some kind of physical model such as fluid, smoke, fire, soft or rigid body dynamics.
Please mention in the post which software was used for the simulation. For extra points it's also nice to mention how long the simulation took and what hardware was used.