Game Preservation
-
New from Hidden Palace: the last build and source code for the unreleased MD game Out of the Vortex
hiddenpalace.org News/Vanished without a Trace - Out of the Vortex for the Sega Mega DriveOut of the Vortex (Sep 13, 1995 prototype) Out of the Vortex (Source Code - Sep 13, 1995) BONUS: Hard Boiled (Jun 17, 1997 prototype) Hard Boiled (Jul 25, 1997 prototype) Hard Boiled (Aug 24, 1997 prototype) Discuss this release on our Discord server!
-
Nintendo Does Not Want You To SEE This!
YouTube Video
Click to view this content.
Let’s take a look at some extremely rare Gamecube development hardware that Nintendo does not want you to see! We have the NPDP-GW (Gangwriter), a NPDP Cart with some early development copies of a couple games, and a MYSTERY PCI card that Nintendo made for the PC. Some of these items have never been shown on video before, until NOW!
-
RIQA , a cancelled N64 game, has had its ROM leaked online
YouTube Video
Click to view this content.
-
Yearly reminder to REMOVE YOUR BATTERIES
Make sure you remove batteries from your rechargeable devices if you either:
- Will not play the system for a long time
- Haven't played the system for a long time
-
The largest campaign ever to stop publishers destroying games (by Ross Scott)
YouTube Video
Click to view this content.
-
A rare Rockman.EXE (Mega Man Battle Network) medal arcade game has been dumped
www.rockman-corner.com Rare <i>Medal Network: Rockman EXE</i> Arcade Game Dumped and PreservedNo April Fool's joke here. Another Rockman EXE arcade game has been successfully preserved! Medal Network: Rockman EXE has remained some...
-
Rockman DASH: Great Adventure on 5 Islands & Rockman Tennis Preserved in Full
www.rockman-corner.com <i>Rockman DASH: Great Adventure on 5 Islands</i> & <i>Rockman Tennis</i> Preserved in FullHey Mega Man fans! This is RockmanCosmo , the leader of SciLab Secrets – the team working to preserve lost Rockman games released on Japane...
More cell phone games have been preserved!
-
New from CodeBound: source code for NHL Hockey on Genesis/Mega Drive
archive.org NHL Hockey Source code (Sega Genesis/Megadrive) : Free Download, Borrow, and Streaming : Internet ArchiveSource code to the SEGA Genesis/Mega Drive version of NHL Hockey. Developed by Park Place Productions and published by EA, this game is notable for being the...
It's currently not compileable, though.
-
Obsolescence Guaranteed - really neat retro computer kits!
obsolescence.wixsite.com Obsolescence GuaranteedVintage computers collection and homebrew computers. N8VEM, CP/M, 8-bit microprocessors like Z80 or 6809.
I found these really interesting kits of older computers such as the PiDP-8, PiDP-11, and KIM-1, check em out
-
This Game Preservation Group Wants to Archive LaserDisc Games Before They're Lost Forever (Time Extension on the Japanese Game Preservation Society)
www.timeextension.com This Game Preservation Group Wants To Archive LaserDisc Games Before They're Lost Forever"This project needs international cooperation"
-
Improved NTR streamer for New 3DS
gbatemp.net [Rel] Improved (hopefully) NTR streamer for N3DS (XL/LL)Not the best way to stream your 3DS games but sometimes it's the only good option available. This updated NTR streamer home brew is backward compatible with all existing NTR viewers that I've tested on PC. Should in theory also work with Xbox/Wii U/etc viewers. If there's any problem please let...
This is a really neat way to stream your 3DS games to your computer, to play on livestreams for instance
-
Japan-Exclusive Rockman EXE Arcade Games Successfully Ripped, Emulation in the Works
www.rockman-corner.com Japan-Exclusive <i>Rockman EXE</i> Arcade Games Successfully Ripped, Emulation in the WorksAfter a successful fundraising campaign in September , our resident engineer, Tofu, set off on a mission to France to extract and preserve ...
- delistedgames.com Dread Hunger leaves Steam on December 1st & shuts down January 1st, server tools handed over to players
This announcement was originally shared back on November 13th but for anyone interested, Dread Hunger is still available on Steam for a few more days before being removed from sale on December 1st.…
-
Pokémon 2000 Adventure, a promotional browser game thought to be lost, has been preserved and publicly uploaded
archive.org Cyberworld Assets (Including Pokémon 2000 Adventure Game) : Cyberworld International Corporation : Free Download, Borrow, and Streaming : Internet ArchiveThe following archive contains two ZIP files from Eddie Ruminski, a previous employee of Cyberworld International Corporation who graciously provided these...
Long story short: during the lead up to the English release of Pokémon the Movie 2000, Nintendo gave Warner Bros. permission to release tie-in products to promote it. Warner Bros. opted to commission Cyberworld International Corporation to create a short browser game to that end. According to Eddie Ruminski, an employee who kept the files and allowed them to be shared online, the game was downloaded more than 1,000,000 times within a month - which led to Nintendo forcibly shutting it down, as they felt the game was "[exceeding their] contract's allowable scope."
-
GUNDAM U.C.0079 (P906i Lost Demo Longplay)
YouTube Video
Click to view this content.
Using a VGA to DoCoMo flat-plug adapter, I've recorded GUNDAM U.C.0079, a preloaded game on the P906i feature phone. This game is a 3D third person shooter that runs impressively for a 2008 flip phone game.
- hitsave.org Wild Land: The Weirdest Phone Game You've Never Heard Of
The year is 2010. It's been three years since the iPhone took the mobile phone marketplace by storm. Japan's fervent feature phone culture is starting to show its age in the face of emerging smartphone technology. In the midst of this technological juncture, Fujitsu released one of the strangest mob...
-
Mobile Pro power Baseball 5 BREW Version FOUND
Recently I found a cell phone from Japan. The model of this phone is W52SH. This phone contained a lost BREW game Mobile Pro Power Baseball 5. To purchase this game, you would need to have a AU BREW cell phone, and access to the EZ appli store while this game was in service. The store for EZ appli shut down in 2018. Which means even now if the right phone and 3G, paying for the game is not possible. But we found a W52SH that did contain the game. We decided to preserve this lost media due to the fact that obtaining the game as of now is no longer possible.
If you have anymore questions about iMode, AU and Softbank video game preservation, you are more than welcome to ask.
https://archive.org/details/powapuro5
-
In Bʳed with Rednex FMVs
archive.org In Bʳed with Rednex FMV files : Aluminium Interactive : Free Download, Borrow, and Streaming : Internet ArchiveFMV files from In Bʳed with Rednex, converted to be viewed on modern computers. Music videos were not included, as better quality uploads exist.
A while back, I discovered that one-hit-wonder euro band Rednex actually had a game based on their follow-up album. It didn't appear to do too well, but someone was nice enough to archive the game.
Since I don't have the time or resources to hunt down the original recordings like the wonderful efforts of Conversations with Curtis, I figured the least I could do was extract the FMV files and preserve them in a modern readable format. No attempts to upscale, so enjoy in their original small crunchy goodness completely out of game context.
'Konut' is a personal favorite
-
Resources on descreening algorithms
A few months ago I was doings some reading on the theory and algorithms for decreening scans (also called inverse-halftoning) to try and understand how tools like Sattva Descreen work and what other alternate algorithmic approach exist (to try and understand what different tradeoffs are possible).
I might make a discussion post later about some of my thoughts and questions about the possible tradeoffs (mostly related to retaining line clarity), but I figured for now I should share some of the resources I found.
(All of the papers mentioned below are available online as PDFs, a search of the title and first author should find them)
Best introduction paper
"Inverse Halftoning Using Inverse Methods" (Gustavsson, 2007) gives a really nice introduction to the theory behind halftoning and discusses several of the different approaches for descreening algorithms that were in the literature at the time.
I highly recommend reading through at least Chapters 2 & 3. They are very approachable and informative.
Also the author gets brownie points from me for criticizing some papers on algorithmic approaches for not testing with actually scanned images.
Other papers
- Inverse Halftoning Using Wavelets (Xiong wt al., 1997)
- This paper is almost entirely math that is well outside of my knowledge, but it looks like it does something with using edge information to improve descreening.
- Recent Advances in Digital Halftoning and Inverse Halftoning Methods (Me ̧se & Vaidyanathan, 2001)
- This paper discusses a Look Up Table-based method for descreening (different from the typical fourier transform + Gaussian blur approach). Though I don't know how this compares to other algorithmic approaches for descreening. (another very math heavy paper)
- Deep Joint Image Filtering (Li et al., 2016)
- This paper discusses an interesting Convolutional Neural Newtork-based approach for descreening (and some other related processes) and is a relatively recent paper. I don't understand the math behind it, but the idea of using deep learning to pick up on the relationships between non-screened and screened versions of images sounds promising. I imagine one of the big challenges with approaches like this is getting a good training set to work with, especially making sure to have a training set comprised mostly or at least containing a lot of real scanned images (as opposed to just applying digital halftoning to images and using those digital halftones for training).
- Inverse Halftoning Using Wavelets (Xiong wt al., 1997)