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Deus Ex Randomizer

  • Deus Ex Randomizer race: Nitram vs Ramisme vs Voukras (2024-06-29)

    https://Mods4Ever.com

    Find these players on the official speedrun leaderboard: https://www.speedrun.com/dxrando

    Nitram: Youtube | Twitch

    Ramisme: Youtube | Twitch

    Voukras: Youtube

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  • [PCGamesN] This Deus Ex Randomizer makes the whole game feel fresh, and it just got better

    www.pcgamesn.com This Deus Ex randomizer makes the whole game feel fresh, and it just got better

    The Deus Ex randomizer mod has just been updated, letting you jump back into one of the best immersive sims ever made like it's brand new.

    This Deus Ex randomizer makes the whole game feel fresh, and it just got better
    0
  • Deus Ex Randomizer v3.0 You Can Pet the Dog! (and other animals too)

    Download DXRandoInstaller.exe in the Assets section under the changelog or download from Mods4Ever.com. It is safe to update in the middle of a playthrough.

    Use vanilla (optionally with Lay D Denton) to get all of the Randomizer's features, best QoL improvements, and the most polished experience. Our installer has an option to install Lay D Denton for you automatically.

    Trailers

    Click to show trailers

    If you don't know what Deus Ex Randomizer is, then here's our old trailer which shows a breakdown of how it works:

    [!v2.0 Trailer](https://www.youtube.com/watch?v=XsoIKbn_suE&list=PLZIQTa_kwZhBksj7UzcahPiRaHk87fWch)

    Here's a trailer for WaltonWare mode. WaltonWare mode is focused on quick wins by completing a single bingo line, and increasing difficulty after every win. The bingo goals are all scaled to their minimum settings and you start in a random area. All bingo goals will be completable within just a few maps!

    [!WaltonWare Trailer](https://www.youtube.com/watch?v=XjTGcj8wmoM&list=PLZIQTa_kwZhBksj7UzcahPiRaHk87fWch&index=1)

    Here's a trailer for our new Mirrored Maps feature in v2.5. Play through the game with a random mix of mirrored maps, which will keep you on your toes even more than the randomizer has before!

    [!v2.5 Mirrored Maps Trailer](https://www.youtube.com/watch?v=-8BOLf1tskc&list=PLZIQTa_kwZhBksj7UzcahPiRaHk87fWch)

    ----------

    See the full README here. Also check out our Discord and Mods4Ever.com

    Major Changes

    • You can now pet the dog! And other animals too. With bingo goals.
    • Loot Refusal for looting carcasses.
      • Check your defaults in the Rando -> Gameplay menu.
      • On your inventory screen you have buttons to mark items as trash or not trash, these are only remembered for the current run (since the stats change every run/seed). Marking an item as trash will also drop it.
      • Trash items will fall from carcasses when you loot them instead of going into your inventory, but you can still pick them up from there.
    • Turn off any glow on datacubes once you've read them, which helps finding datacubes that are close together.
    • Reworked Synthetic Heart aug. It no longer uses energy on its own, it just multiplies the energy cost of the boosted augs.
    • Reworked Spy Drone aug. Energy cost is reduced greatly, but detonating the Spy Drone now costs 10 energy. (You can disable the aug for free.)
    • Fixed jail reducing your ammo, especially for grenades.
    • Speedrun mode now defaults to realtime menus. Fixed the crash when changing levels with windows open. Also autorun is a little smarter now. By the way, we now have an official speedrun leaderboard on https://www.speedrun.com/dxrando
    • Fixed GMDX v10 crash "missing Animal.ModifyDamage" (Issue #767)

    Minor Changes

    Click to expand Minor Changes
    • Airfield hanger code datacube no longer allowed under turrets at security tower door.
    • Jock leaves the bar before flying to the NSF warehouse
    • More info in messages after using medbots/repair bots.
    • Restore 2 Nicollete lines in the Chateau cellar.
    • Fix crates that allow you to jump out of the Warehouse sewer water.
    • fix Anna pepper spray when EMP'd and other issues with shielded enemies.
    • PS20/40 get thrown away more quickly.
    • Buffed update notifications.
    • Speedrun splits display tweaks and smarter balanced splits.
    • Toned down lamps a bit to retain the original mood of the game.
    • Fixed some floating nanokeys and datacubes.
    • Bingo Goal for disabling electrical control panels in Vandenberg Computer room no longer gets completed by merging Helios.
    • Highlighting decorations will now show the proper number of shots from sabot and explosive weapons.
    • Laser emitters now take damage from sabot and explosives even when under the min damage threshold, to match behaviour of other breakable objects. Highlight text reflects this as well.
    • Tweaks to baby grays and baby karkians.
    • Smuggler's elevator is now smarter.
    • Fixed alliances in versalife when you steal the rom encoding.
    • Fixed Lucky Money police getting angry at you too easily.
    • Fixes for WaltonWare starts in the middle of Hong Kong and Area 51.
    • Add elevator Open Door button texture to the millions of elevators.
    • Miguel no longer hates shots in UNATCO HQ.
    • Doors at elevator down to Area 51 sector 3 can now be opened again by the call button after Bob stops blabbing about the man who did the job.
    • Lay D Denton now has more randomized clothes.
    • Zero Rando books now add to your notes too.
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  • [PB] Deus Ex Randomizer Hard speedrun in 1:55:34.4

    First sub 2 hours run for me! Down from 2h04m09s.

    On Friday at noon (Eastern Time EST/EDT) I'm doing a run for the FFR marathon of randomizers, go here for the schedule and to follow the event https://discord.gg/stf5DUh5R3?event=1249192177779871856

    To watch the marathon event, it will be here (yes it says Final Fantasy lol) https://www.twitch.tv/finalfantasyrandomizer

    https://mods4ever.com -- Watch live at https://www.twitch.tv/die4ever2011

    https://www.speedrun.com/dxrando

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  • Deus Ex Randomizer finally has a speedrun leaderboard on speedrun.com!

    www.speedrun.com Deus Ex Randomizer - Speedrun.com

    View Deus Ex Randomizer speedruns, leaderboards, forums and more on Speedrun.com

    Deus Ex Randomizer  - Speedrun.com

    We finally have an official speedrun leaderboard! We've been tracking records manually before by ourselves, but I think this will provide better visibility for people!

    https://www.speedrun.com/dxrando

    0
  • Deus Ex Randomizer v2.7.2, and in 11 hours the first ever race, Nitram vs Ramisme

    github.com Release v2.7.2 The Silo's Secret Slide · Die4Ever/deus-ex-randomizer

    Download DXRandoInstaller.exe in the Assets section under the changelog or download from Mods4Ever.com. It is safe to update in the middle of a playthrough. Use vanilla (optionally with Lay D Dento...

    Release v2.7.2 The Silo's Secret Slide · Die4Ever/deus-ex-randomizer

    The race will be here:

    [!Nitram vs Ramisme race](https://www.youtube.com/watch?v=dC07bJ_O020)

    https://www.youtube.com/watch?v=dC07bJ_O020

    Youtube gives a countdown, and also has an option to be notified.

    Download DXRandoInstaller.exe in the Assets section under the changelog or download from Mods4Ever.com. It is safe to update in the middle of a playthrough.

    Use vanilla (optionally with Lay D Denton) to get all of the Randomizer's features, best QoL improvements, and the most polished experience. Our installer has an option to install Lay D Denton for you automatically.

    Trailers

    Click to show trailers

    If you don't know what Deus Ex Randomizer is, then here's our old trailer which shows a breakdown of how it works:

    [!v2.0 Trailer](https://www.youtube.com/watch?v=XsoIKbn_suE&list=PLZIQTa_kwZhBksj7UzcahPiRaHk87fWch)

    Here's a trailer for WaltonWare mode. WaltonWare mode is focused on quick wins by completing a single bingo line, and increasing difficulty after every win. The bingo goals are all scaled to their minimum settings and you start in a random area. All bingo goals will be completable within just a few maps!

    [!WaltonWare Trailer](https://www.youtube.com/watch?v=XjTGcj8wmoM&list=PLZIQTa_kwZhBksj7UzcahPiRaHk87fWch&index=1)

    Here's a trailer for our new Mirrored Maps feature in v2.5. Play through the game with a random mix of mirrored maps, which will keep you on your toes even more than the randomizer has before!

    [!v2.5 Mirrored Maps Trailer](https://www.youtube.com/watch?v=-8BOLf1tskc&list=PLZIQTa_kwZhBksj7UzcahPiRaHk87fWch)

    ----------

    See the full README here. Also check out our Discord and Mods4Ever.com

    Major Changes

    • Fixed M12 vandenberg command, vanilla Jock and Tong location had Tong inside the helicopter which was a softlock
    • Added datacube to the Lucky Money with the password to the security computer, for opening the freezer door
    • M02 battery park replaced vents start with shanty town
    • Moved Silo Machine Shop Computer location from on the desk to on the wall
    • Fixed weapon's ammo amount when dropped or taken away (M05 grenades)
    • Speedrun mode now gets slightly more starting equipment
    • Speedrun splits view use average splits instead of golds for calculating balanced splits
    • Deus_nsf's "semi-retro" texture filtering added into the advanced settings of the installer, alongside the "retro" option
    • Moved laser triggers in mission 8 sewers up a little bit so they are at the same height as other missions (and you can crouch under them)
    • Miguel is no longer considered saved if you tell him to wait where he is once you get to the surface.
    • More bingo goals turning red when they are detected to be impossible

    Minor Changes

    Click to expand Minor Changes
    • Fixed some carcasses being invisible
    • Tweaks to lamps
    • Fixed rotation of mirrored Hong Kong Helibase buttons
    • Fixes for HX bingo
    • Medbots and Repairbots stop glowing once disabled
    • Tweaks for randomized names
    • Fixed spawned datacubes blocking pawns
    • Moved item on corner of desk in Ocean Lab slightly away from the corner
    • M14 Silo slide now has reduced friction
    • M12 gas station, fixed bigger than normal MJ12 Commandos not being able to kill Tiffany
    • Slightly reduced volume of flaming barrels and laser emitters
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  • Deus Ex Randomizer But You Don't Want A Randomizer

    Vanilla Fixer: automatically applies compatibility fixes without changing the game at all.

    Zero Rando mode: features many quality of life improvements and bug fixes. Based on Deus Ex Randomizer but without the randomization.

    Randomizer Lite mode: keeps the randomization subtle, without moving anything or breaking immersion. Similarly there is a Randomizer Medium mode which enables a bunch more randomization features without getting too crazy.

    All with good Steam Deck support!

    Lots of things not shown in this video because I tried to keep it under 3 minutes. Features such as the integrated bingo board, support for Crowd Control, brightness boost adjustment, and looting improvements, which are all available options even in Zero Rando mode!

    0
  • Deus Ex Randomizer v2.7.1 Barrels O'Fun!

    github.com Release v2.7.1 Barrels O'Fun! · Die4Ever/deus-ex-randomizer

    Download DXRandoInstaller.exe in the Assets section under the changelog or download from Mods4Ever.com. It is safe to update in the middle of a playthrough. Use vanilla (optionally with Lay D Dento...

    Release v2.7.1 Barrels O'Fun! · Die4Ever/deus-ex-randomizer

    Download DXRandoInstaller.exe in the Assets section under the changelog or download from Mods4Ever.com. It is safe to update in the middle of a playthrough.

    Use vanilla (optionally with Lay D Denton) to get all of the Randomizer's features, best QoL improvements, and the most polished experience. Our installer has an option to install Lay D Denton for you automatically.

    Trailers

    Click to show trailers

    If you don't know what Deus Ex Randomizer is, then here's our old trailer which shows a breakdown of how it works:

    [!v2.0 Trailer](https://www.youtube.com/watch?v=XsoIKbn_suE&list=PLZIQTa_kwZhBksj7UzcahPiRaHk87fWch)

    Here's a trailer for WaltonWare mode. WaltonWare mode is focused on quick wins by completing a single bingo line, and increasing difficulty after every win. The bingo goals are all scaled to their minimum settings and you start in a random area. All bingo goals will be completable within just a few maps!

    [!WaltonWare Trailer](https://www.youtube.com/watch?v=XjTGcj8wmoM&list=PLZIQTa_kwZhBksj7UzcahPiRaHk87fWch&index=1)

    Here's a trailer for our new Mirrored Maps feature in v2.5. Play through the game with a random mix of mirrored maps, which will keep you on your toes even more than the randomizer has before!

    [!v2.5 Mirrored Maps Trailer](https://www.youtube.com/watch?v=-8BOLf1tskc&list=PLZIQTa_kwZhBksj7UzcahPiRaHk87fWch)

    ----------

    See the full README here. Also check out our Discord and Mods4Ever.com

    Major Changes

    • Simplified barrels to combine multiple variants that did the same thing. Also added optional new textures to make it even clearer (look in the Rando menu).
    • Weapons that fall out of enemy hands due to damage now have ammo
    • M14 Silo: Howard radio room closer to window, and added computer in machine shop
    • Added option to automatically put away in-hand items when trying to pick up decorations
    • Nerfed automatic power recirculator slightly
    • Gas colliding with enemies is now more consistent
    • You now start with 6575 skill points, and Zero Rando defaults to Trained pistol with 5000 points remaining like vanilla does (except without the exploit/bug with untraining pistol)
    • More goal locations mutual exclusions, to reduce the difference between best seed and worst seed for each mission
      • M02 subway vents start and subway ambrosia because of easy skill points
      • M02 warehouse alley generator and sewer jock, this combo was too easy
      • M08 the 2 bar locations, bar is still the best place to check but now you can't get both Harley and Vinny in the bar at the same time
      • M12 starting front gate and exiting at front gate, because that's too much walking back and forth, also slightly moved front gate start forwards where Tong normally is

    Minor Changes

    Click to expand Minor Changes
    • Option for quickload to load the latest save instead of only the quicksave slot
    • Removed default "disallow skill upgrades" for Extreme and Impossible
    • Guards outside NSFHQ map can now become hostile
    • Fixed some issues with ShotTime (weapon firing cooldown) when changing ammo types, like 20mm HE
    • Slightly increased head/torso damage multipliers, Zero Rando uses vanilla
    • Microfibral Muscle aug now subtly allows you to jump while carrying heavier decorations
      • First level allows jumping with chairs and trashbags
      • Second level (max) allows jumping with small metal crates
    • Slightly more pistols and batons, slightly higher pistol max ammo, slightly fewer assault rifles and throwing knives
    • Augmentation hum sound continues when loading a new map
    • Merchant Hints and greetings
    • Le Merchant more aggressive
    • Fixed losing crates to the void when climbing ladders
    • Fixed remember crouch through saves and across map transitions
    • Improved marking of some bingo goals red
    • Fixed Miguel disappearing when you left him behind
    • Tech goggles and vision enhancement aug can now see what items are inside of crates
    0
  • Deus Ex Randomizer v2.7 A Fresh Start For WaltonWare

    github.com Release v2.7 A Fresh Start For WaltonWare · Die4Ever/deus-ex-randomizer

    Download DXRandoInstaller.exe in the Assets section under the changelog. It is safe to update in the middle of a playthrough. Use vanilla (optionally with Lay D Denton) to get all of the Randomizer...

    Release v2.7 A Fresh Start For WaltonWare · Die4Ever/deus-ex-randomizer

    Download DXRandoInstaller.exe in the Assets section at the bottom of the GitHub page (Linux version also available, as well as the Vanilla Fixer tool). It is safe to update in the middle of a playthrough.

    Use vanilla (optionally with Lay D Denton) to get all of the Randomizer's features, best QoL improvements, and the most polished experience. Our installer has an option to install Lay D Denton for you automatically.

    Trailers

    Click to show trailers

    Here's a trailer for WaltonWare mode. WaltonWare mode is focused on quick wins by completing a single bingo line, and increasing difficulty after every win. The bingo goals are all scaled to their minimum settings and you start in a random area. All bingo goals will be completable within just a few maps!

    [!WaltonWare Trailer](https://www.youtube.com/watch?v=XjTGcj8wmoM&list=PLZIQTa_kwZhBksj7UzcahPiRaHk87fWch&index=1)

    Here's a trailer for our new Mirrored Maps feature in v2.5. Play through the game with a random mix of mirrored maps, which will keep you on your toes even more than the randomizer has before!

    [!v2.5 Mirrored Maps Trailer](https://www.youtube.com/watch?v=-8BOLf1tskc&list=PLZIQTa_kwZhBksj7UzcahPiRaHk87fWch)

    If you don't know what Deus Ex Randomizer is, then here's our old trailer which shows a breakdown of how it works:

    [!v2.0 Trailer](https://www.youtube.com/watch?v=XsoIKbn_suE&list=PLZIQTa_kwZhBksj7UzcahPiRaHk87fWch)

    ----------

    See the full README here. Also check out our Discord and Mods4Ever.com

    Major Changes

    • Fixed a bug that was causing skill/aug strengths to not be consistent.
      • (Loading older saves will give you different skill/aug strengths from before, but otherwise playable.)
    • New WaltonWare starting locations, previously we only had 13, now we have 40 of them!
    • Added 14 more bingo goals.
    • Vandenberg Silo improvements:
      • Spawn Howard Strong immediately (assuming Helios was born and you downloaded the UC schematics).
        • This allows you to scout for the launch control computer and Howard at the same time.
        • If you kill Howard before redirecting the missile, the infolink dialog will be slightly rearranged to be more appropriate.
      • Fixed Howard and Jock both being able to spawn in the Launch Command room
    • Fixed some songs that can get stuck when using Randomized Music.
      • (This will reset your music config so you may need to re-enable Unreal or UT music in the Rando menu.)
    • Some fixes for Zero Rando mode, including a fix for the 50% mirrored maps option in Zero Rando mode.
    • Removed more balance changes from Zero Rando mode, mostly small map specific tweaks.
    • Nerfed power recirculator aug when you have it in automatic mode.
    • Fixed advanced settings when playing an alternate game mode (such as tweaking the settings for WaltonWare mode).
    • Option for Deus_nsf's tweaked D3D10 shaders, look in the Advanced settings in our Installer program.
    • Computer skill Advanced and Master base costs reverted back to the vanilla.
      • Level 1 is the only one that's OP, we rarely saw players get upgrades past that.
      • Previously the base costs were: 1575 for Trained, 3150 for Advanced, and 5250 for Master
      • Now the base costs are: 1575 for Trained, 2250 for Advanced, and 3750 for Master
    • Nerfed lower levels of speed aug back to vanilla. Max level is still a little weaker than vanilla.
      • We were a little worried about speedruns and races, but as Nitram has shown, speedrunners can adapt.
    • Enabled randomized bot weapons by default.
    • OpenAugTree by WCCC (at the bottom of the Keyboard/Mouse settings, bind it to a key).
      • This is great for playing on Steam Deck or on a controller.
    • Allow animals to be knocked unconscious.
    1
  • [WR] Deus Ex Randomizer - Speedrun in 1:45:14 by Nitram (Hard, Glitchless)

    This is the fastest time since the release of v2.6 (which had a bunch of additions and changes that slowed down the speedrun for everyone) so we're calling this the new world record speedrun in this post-v2.6 era. This was played on v2.6.3.6 Alpha.

    Nitram came on to the scene very quickly getting sub-2 hour runs with a totally different strategy than we've been doing. Previously we were focusing on running past everything as quickly as possible and hacking all computers in our path. But Nitram starts the game with lots of looting, more careful combat with less deaths, and typically not getting the Computer skill until the end of the game or not at all! In this run he got Computer skill right at the very end (1:38:57 in the video) because of Silo. I guess since he found the computer right away he didn't have time to find the datacube before finding the computer.

    It is yet to be seen if the minimal, run past everything approach can beat this time in v2.6+, we will have to wait and see if other runners attempt it or follow this strategy. But it is exciting to have such a shakeup in the meta, and it seems the Randomizer is currently balanced enough to allow these completely different strategies to be viable even for the speedrun.

    The previous world record was 1:28:02 by Ramisme in v2.5.4, about 5 months ago: https://www.youtube.com/watch?v=lN7GkIGILwk

    (And yes, we have our own version of LiveSplit built right into the game’s HUD. It autosplits and removes load times.)

    0
  • Deus Ex Randomizer v2.6.2 - Time for a New Perspective

    github.com Release v2.6.2 Time for a New Perspective · Die4Ever/deus-ex-randomizer

    Download DXRandoInstaller.exe in the Assets section under the changelog. It is safe to update in the middle of a playthrough. For Nvidia users, setting ultra low latency mode for DXRando.exe can he...

    Release v2.6.2 Time for a New Perspective · Die4Ever/deus-ex-randomizer

    If you don't know what Deus Ex Randomizer is, then here's our old trailer which shows a breakdown of how it works:

    [!v2.0 Trailer](https://www.youtube.com/watch?v=XsoIKbn_suE&list=PLZIQTa_kwZhBksj7UzcahPiRaHk87fWch)

    See the full README here. Also check out our Discord and Mods4Ever.com

    Download DXRandoInstaller.exe in the Assets section under the changelog here. It is safe to update in the middle of a playthrough.

    For Nvidia users, setting ultra low latency mode for DXRando.exe can help performance. Use vanilla (optionally with Lay D Denton) to get all of the Randomizer's features and the most polished experience. Our installer has an option to install Lay D Denton for you automatically.

    Major Changes

    • New Vanilla Fixer program - similar to our installer, except it defaults to only apply the fixes to vanilla for modern computers with high resolutions and high framerates, without changing the gameplay at all. Like a "Zero Changes" mode.
    • Installer now has an option to default to Zero Rando mode for vanilla menu experience on the first start
    • Rando Medium mode, disables goals rando and memes
    • Disabled fast forwarding through infolinks in training, and training restores health each map
    • Fixed M04 street doors not opening after talking to Paul
    • For other mods, fixed the M04 alliance change when using the computer
    • Fixed M03 airfield helibase, chance for the key to not be available if the enemy is not there (and similar problems on other maps)
    • Randomize MaxAmmo, and maxCopies for stackable items
    • Laser triggers now ignore in flight projectiles (such as throwing an EMP grenade at them), and the weapons that enemies are carrying
    • Reduced lower-bound door/keypad strength adjustments, to try to increase variety
    • Explosives Only loadout
    • Rubber Baton for Stick With the Prod Plus, Grenades Only, and Explosives Only
      • Does 3 damage so you can break crates and windows, but deals 0 damage to enemies

    --------------

    • More Aug Improvements
      • Aug descriptions show if they're automatic and their linger time
      • Ability to early disable auto augs
      • Combat Strength now has a quicker linger time
      • Microfibral Muscle, deleted levels 2 and 3, so you only need 1 upgrade can to get to max level
      • Aqualung is now perfectly automatic, and deleted levels 1 and 3, so it starts off better and you only need 1 upgrade to hit max
      • Aggressive Defense System now only tracks projectiles that are near you, saving some energy and being less annoying
      • Synthetic Heart now has a shorter linger, and the auto setting does not increase its energy usage
      • Targeting aug no longer shows the annoying "No Image" black rectangle on lower levels, and on max level the image only shows when you have a weapon drawn
      • Improved Vision Enhancement/Tech Goggles green filter to be less green

    --------------

    • Camera Mode can now be selected under the advanced settings (for third person and fixed camera like Resident Evil)
      • Third Person camera
      • Fixed Camera - updates the camera angle as you move out of view

    Minor Changes

    Click to expand Minor Changes
    • Memes, Show Teleporters, and Randomized Music now have a 3rd setting for "According to Game Mode"
    • New Game menu now remembers settings
    • Added goal note to Silo goal to tell players that Howard will only appear after merging AIs and retrieving UC schematics
    • Swap Player With Another Human Crowd Control Effect will no longer swap with humans in skyboxes (mostly important for Versalife, since the skybox is an overhead view of Tonnochi Road, with people)
    • Made Versalife Labs 1 elevator doors breakable
    • Fearless Leo Gold
    • Fixed Restore Defaults button in Rando settings menu
    • Reduced throw distance of melee weapon when an enemy dies
    • Reduced throw distance of ammo drops from weapons
    • Red laser triggers now flash red while their alarms are going off
    • Fixed lasers in Smuggler's lair to only trigger the door once
    • Rando menu will check if a song file exists before enabling it (you must provide your own music files for Unreal and Unreal Tournament to enable them, we cannot legally provide these)
    • Slightly more obvious error messages with a buzz sound
    0
  • Deus Ex Randomizer Hard speedrun in 2h13m21s (v2.6.2 Alpha)

    Big PB for me since v2.6 (which changed a lot for the speedrun)

    0
  • Deus Ex Randomizer Hard Speedrun in 2h36m54s new v2.6.1

    I think this is a pretty good time for me considering v2.6 added a lot, including new randomized goals like the NSF HQ transmitter computer (the 2nd computer), and the Silo Launch Control Computer, as well Silo requiring you to redirect the missile before Howard Strong will appear. And v2.6 also increased the difficulty across the board.

    https://mods4ever.com/

    0
  • Deus Ex Randomizer v2.6 and annual recap!

    github.com Release v2.6 Augs overhaul, more randomized goal locations, and much more! · Die4Ever/deus-ex-randomizer

    Download DXRandoInstaller.exe in the Assets section under the changelog. v2.6 is NOT compatible with save files from older releases. For Nvidia users, setting ultra low latency mode for DXRando.exe...

    Release v2.6 Augs overhaul, more randomized goal locations, and much more! · Die4Ever/deus-ex-randomizer

    If you don't know what Deus Ex Randomizer is, then here's our old trailer which shows a breakdown of how it works.

    We just released v2.6 which has some big changes like an overhaul of augs (with an option for automatic augs), many more goals with randomized locations, and saving during infolinks. Download here: https://Mods4Ever.com/

    But we release updates all the time, so let's recap the highlights of the past year of updates.

    Part of DXRando is randomizing the location of explicit mission goal locations (characters, computers, etc). Right now we have 63 goals with 261 locations, vs 1 year ago we had 50 goals with 211 locations in v2.2.7.

    We also have an integrated bingo board! Right now we're at 315 Bingo goals, vs 118 bingo goals 1 year ago in v2.2.7.

    Here are some of the biggest additions we've done in the past year:

    • New Game Modes:
      • WaltonWare mode: A quick option to get into the game without the time commitment of the full game! You start in a random mission and win by completing one bingo. As New Game+ keeps making it harder, see how fast you can complete them or how many you can complete! There's also WaltonWare Entrance Rando mode which rearranges the way maps are linked together. (There's also a regular Entrance Rando mode, but that falls out of scope for this 1 year recap.)
      • Zero Rando mode: Great for inexperienced players to play the game mostly vanilla, with no randomization, but with balance tweaks, QoL improvements, and bug fixes.
      • Zero Changes mode: This one is for the purists. Use our new installer program and it will do compatibility fixes for the vanilla game (Kentie's Launcher, D3D10, DXVK, Engine.dll fix, and more), then just run DeusEx.exe instead of DXRando.exe and the gameplay will be unchanged but with high frame rates and resolutions!
      • Rando Lite mode: Randomizes some things without interfering with the immersion and mood of the game. Great for players who haven't played Deus Ex in a long time, or if you're intimidated by the full Randomizer.
      • Serious Sam mode: Same as the normal game but with 10x as many enemies. The player has increased health and takes reduced damage to compensate.
      • Speedrun mode: Speedrun with fewer resets while still being able to enjoy higher difficulties. And a built in splits viewer!
    • Mirrored Maps: Play through the game with a random mix of mirrored maps, which will keep you on your toes even more than the randomizer has before!
    • Many changes for enemies:
      • Additional enemy types, including rare augmented enemies!
      • Randomly generated patrol routes for added enemies.
      • Randomized enemy helmets, which reduces damage to their head.
      • Randomized enemy visors, which makes them immune to pepper spray and gas grenades.
      • Enemy types are now split into factions, so randomly added enemies will better match the theme of the surrounding enemies.
    • An option for automatic augmentations, so you don't have to micromanage so hard with your F-keys
    • AugBots, which allow you to install augmentations when you can't find a MedBot (especially on higher difficulties where Medbots are rare)
    • Many more possible locations for items, datacubes, nanokeys, crates, and enemies to appear. Previously these were mostly restricted to the locations where vanilla already had something.
    • Support for UMX music files from Unreal and Unreal Tournament (if you enable Randomized Music in the Rando Settings menu)

    Check out our full README here https://github.com/Die4Ever/deus-ex-randomizer#readme

    https://Mods4Ever.com/

    3
  • Deus Ex Randomizer dollar store Crowd Control, v2.6 Alpha preview

    Part 1: https://www.youtube.com/watch?v=RGMyTUjH5co

    Part 2: https://www.youtube.com/watch?v=-0621-LJu-Y

    Most Crowd Control effects were just 1 coin, and you'll see a popular new Crowd Control effect for v2.6: dropping a piano on the player! (Crowd Control allows the viewers of your stream to trigger effects in your game to either help you or troll you)

    Expect v2.6 to be releasing at the end of this month. Here's our GitHub https://github.com/Die4Ever/deus-ex-randomizer/releases/latest

    0
  • Deus Ex Randomizer speedrun in 2h12m25s, Hard, v2.6 Alpha

    v2.6 is adding some things that make the speedrun a bit slower, so I think this is a good time for me.

    • semi-automatic augs such as power recirculator and ballistic protection - don't really affect the speedrun
    • increased combat difficulty across the board to compensate for the semi-automatic augs - slows down the speedrun
    • randomized the locations of both computers in NSF HQ - slows down the speedrun

    I'm still aiming for sub 2 hours!

    0
  • Deus Ex Randomizer v2.5.6 released with AugBots and more

    github.com Release v2.5.6 AugBots and more! · Die4Ever/deus-ex-randomizer

    Download DXRandoInstaller.exe in the Assets section under the changelog. It is safe to update in the middle of a playthrough. For Nvidia users, setting ultra low latency mode for DXRando.exe can he...

    Release v2.5.6 AugBots and more! · Die4Ever/deus-ex-randomizer

    Download here: https://github.com/Die4Ever/deus-ex-randomizer/releases/tag/v2.5.6

    If you don't know what Deus Ex Randomizer is, then here's our old trailer which shows a breakdown of how it works:

    [!v2.0 Trailer](https://www.youtube.com/watch?v=XsoIKbn_suE&list=PLZIQTa_kwZhBksj7UzcahPiRaHk87fWch)

    See the full README here. Also check out our Discord and Mods4Ever.com

    Major Changes

    • Added new contributor, MQDuck, to the credits!
    • New AugBot, similar to a MedBot but it cannot heal, only install augmentations.
      • If there is no MedBot spawned for the map, then there is a default of 15% chance for an AugBot to be spawned. This can reduce the annoyance of carrying an augcan forever looking for a MedBot, especially on higher difficulties.
      • !image
      • !image
    • New bingo goals and many bingo fixes
    • Options for New Game+ scaling in the Advanced menu
    • Fixed Revision crash due to Jock's BindName
    • Fixed New Game+ in Revision
    • Support for vanilla maps inside of Revision
    • Help text for when you can left click to activate items or right click to apply weapon mods
    • Charged pickups (armor, camo, hazmat, tech goggles) descriptions now show duration for each skill level
    • Fixed BingoViewer crash
    • Crowd Control fixes
    • WaltonWare dockyard start now automatically gets the hookup from Vinny
    • Laser mod now turns on automatically when you equip the weapon (optional in the Rando settings menu)
    • Some maps now have goals rando notes (look in your Images tab), just click the Goal Locations or Goal Spoilers button.
      • !image
      • You can also click on one of the spots for more info.
      • !image
    • Fixed characters using custom DrawScale values (Baby Karkians, MiBs)
    • Added Baby Karkians and Baby Grays to the random enemies pool

    Minor Changes

    Click to expand Minor Changes
    • Trashcans can now drop trashbags, and flaming barrels can now drop flaming debris
    • Critters (birds, rats, fish) now have 1 HP
    • Fixed Toby Atanwe dialog so you can stay in the Paris Metro if you want
    • Scaled zone damage with CombatDifficulty better
    • Fixed NSF HQ alliance trigger exploit
    • Show health and minimum damage for decorations
    • Object descriptions centered on crosshair instead of in the corner of the highlight box
    • More endgame quotes
    • Fixed grenade loss when throwing a grenade while turning towards a wall
    • Stats for kills and knockouts in the credits
    • Fix for 14_Vandenberg_Sub subbay doors
    • Tweaked Paris Chill %. Instead of it being the chance to remove each individual enemy, it's now the chance of Paris either being completely chill or completely not chill.
    6
  • Deus Ex Randomizer Stick With the Prod Plus playthrough

    I haven't done a full playthrough of SWTP+ in a long time. Some of the recent tweaks definitely made it a lot more playable, maybe next time I'll do it on Extreme and actually use some of the Thermoptic Camos and Ballistic Armors lol.

    0
  • Deus Ex Randomizer - Cheap Crowd Control Chaos, by The Astropath

    also follow his Twitch channel https://www.twitch.tv/theastropath

    0
  • Deus Ex Randomizer speedrunning derust, 2:34:01

    Not a great time but the seed was good and it went pretty smoothly except for Liberty Island

    0
  • Bingothon Winter 2023: Deus Ex Randomizer WaltonWare - As Many Boards As Possible by TheAstropath

    some fun runs from TheAstropath with me on commentary too

    0
  • Deus Ex Randomizer v2.5.5 WaltonWare Entrance Rando mode, "Zero Changes" mode easy installer, and more! Also we're finally on ModDB!

    github.com Release v2.5.5 WaltonWare Entrance Rando mode and more · Die4Ever/deus-ex-randomizer

    Download DXRandoInstaller.exe in the Assets section under the changelog. It is safe to update in the middle of a playthrough. For Nvidia users, setting ultra low latency mode for DXRando.exe can he...

    Release v2.5.5 WaltonWare Entrance Rando mode and more · Die4Ever/deus-ex-randomizer

    We're also on ModDB now https://www.moddb.com/mods/deus-ex-randomizer

    Our GitHub will still be our main home, however it seems that ModDB is taking votes for Mod of the Year :)

    If you don't know what Deus Ex Randomizer is, then here's our old trailer which shows a breakdown of how it works:

    [!v2.0 Trailer](https://www.youtube.com/watch?v=XsoIKbn_suE&list=PLZIQTa_kwZhBksj7UzcahPiRaHk87fWch)

    See the full README here. Also check out our Discord and Mods4Ever.com

    WaltonWare and Bingo improvements and fixes

    • New WaltonWare Entrance Rando mode! This combines the two game modes into one, for extra craziness.
    • Fixed BingoViewer sometimes failing to read the file
    • Scopes can now do "watch x" bingo goals without needing binoculars
    • Fem JC can now always pay for companionship
    • Sub base Jock immediately available in WaltonWare, this way you can immediately go to Silo if you have bingo goals there. This also helps if you're playing the new WaltonWare Entrance Rando mode. We felt like this was one of the toughest missions in WaltonWare so this should help balance them more.
    • New Game+ will now only allow you to carry over 5 of the same type of item (not counting stacked items). This mostly affects armor and camo hoarding, especially by MQDuck
    • Made skills more attainable after many loops, and reduced how many augs you get each loop
    • Flaming barrels are now moveable.
    • Kills and knockouts of characters are now distinguished (so knocking someone out won't count as a kill for bingo)
    • Added more pigeon generators and fish generators
    • Slightly improved RNG for random starting map
    • More bingo events

    Major Changes

    • Installer now has an option to apply fixes to vanilla as well, sort of like a "Zero Changes" mode as an alternative to "Zero Rando" mode for the purists.
    • New color theme: Health - the color of your HUD is determined by how much health you have.
    • Toned down the Rando color theme speed
    • Added option to make flickering and strobing lights more chill (epilepsy-safe mode)
    • Ninja JC mode now allows mini-crossbow and knife, this provides more variety without dominating the ninja playstyle
    • Weapon mods can now be automatically applied to the weapon in your hand
    • Fixed weapon mods being randomized in Zero Rando mode
    • Tweaked number of medbots in Serious Sam mode
    • Nerfed randomized cameras and turrets, reduced their range and firing speed
    • Added a Forgot Your Password button to the Helios Computer room in Area 51 to let you replay the infolink giving you the password.
    • Fixed rotation of Dragon's Tooth Sword in mirrored maps, especially for the sniper nest location
    • Fixed issues with Gordon and Max moving to the temple when pawns get in the way. Ensure the monk doesn't spawn in until the ceremony (as intended) and clear pigeons out of the way.
    • Slightly reduced issues with in-fighting, we're still working on eliminating these
    • Fixed Zero Rando/Rando Lite Paul conversation skip
    • Reduced simulated Crowd Control frequency
    • Fixed Tong's dialog after doing Versalife before doing the UC, he would keep rambling and advance the story too far
    • Fixed "time bonus" going below 0 points
    • Removed demolition skill scaling the fuse time of grenades thrown by enemies
    • Prevented certain things from being placed in skyboxes, like a datacube in Versalife
    • Added TNT crate in Ship Below Decks locked closet, mostly for Stick With the Prod players, with added key for that door
    • Vandenberg Command keypads now glow white

    Minor Changes

    Click to expand Minor Changes
    • Fixed the grenades in the Training mission
    • Fixed police datacube about Maggie Chow being shuffled, since reading it has consequences
    • Added small crate to Liberty Island behind the electricity so you can't get stuck
    • Moved Mission 2 Underground datacube out of the water, which caused issues trying to read it
    • Mission 2 Underground added more possible item locations
    • Fixed lasers in Oceanlab UC so they only trigger the doors once, same for the Dockyard sewer lasers
    • Vandenberg sub base elevator now crushes when encroached, so it doesn't get stuck
    • Speedrun mode added notes for each split in DXRSplits.ini file
    • Illuminated dangerous stairs in Paris apartment
    • Fixed RiotCop always being immune to pepper spray even without visor
    • Oceanlab backtracking buttons for greasel lab and crew module
    • Fixed rotation for security computer in Area 51 mirrored map
    • Fixed autosave causing the player to bounce upwards
    • For non-vanilla mods, fixed the binoculars starting item to use our customized version instead of regular binoculars
    0
  • Deus Ex Randomizer - 1 Hour WaltonWares - by The Astropath

    Practicing WaltonWare to see how far he can get in a single hour. Preparation for the Bingothon event December 2nd https://horaro.org/bingothonw23/schedule

    You can also follow the event in Discord here https://discord.gg/RVEaTeC44B?event=1172615809915441233

    1
  • Deus Ex Randomizer Speedrun World Record (Hard, 50% mirrored maps) 1h33m47s by Ramisme

    > The first minute of the video was cropped for odd reasons. The run settings can be verified in the credits.

    Twitch profile here https://www.twitch.tv/ramisme21

    0
  • Deus Ex Randomizer - WaltonWare mode

    WaltonWare mode is focused on quick wins by completing a single bingo line, and increasing difficulty after every win. The bingo goals are all scaled to their minimum settings and you start in a random area. All bingo goals will be completable within just a few maps!

    https://Mods4Ever.com

    0
  • Deus Ex Randomizer v2.5.4 with Walton Ware improvements and bug fixes!

    github.com Release v2.5.4 Improvements to Walton Ware and bug fixes · Die4Ever/deus-ex-randomizer

    Download DXRandoInstaller.exe in the Assets section under the changelog. It is safe to update in the middle of a playthrough. For Nvidia users, setting ultra low latency mode for DXRando.exe can he...

    Release v2.5.4 Improvements to Walton Ware and bug fixes · Die4Ever/deus-ex-randomizer

    Download DXRandoInstaller.exe in the Assets section on the Github page, under the changelog. It is safe to update in the middle of a playthrough.

    For Nvidia users, setting ultra low latency mode for DXRando.exe can help performance.

    If you're having an issue with the installer program: Manual Installation Instructions for Vanilla, Lay D Denton, GMDX, Revision, HX co-op, and Vanilla? Madder.

    Trailers

    Here's a trailer for our new Mirrored Maps feature in v2.5. Play through the game with a random mix of mirrored maps, which will keep you on your toes even more than the randomizer has before!

    [!v2.5 Mirrored Maps Trailer](https://www.youtube.com/watch?v=-8BOLf1tskc&list=PLZIQTa_kwZhBksj7UzcahPiRaHk87fWch)

    If you don't know what Deus Ex Randomizer is, then here's our old trailer which shows a breakdown of how it works:

    [!v2.0 Trailer](https://www.youtube.com/watch?v=XsoIKbn_suE&list=PLZIQTa_kwZhBksj7UzcahPiRaHk87fWch)

    See the full README here. Also check out our Discord and Mods4Ever.com

    Walton Ware and Bingo improvements

    • Walton Ware better scaling for later starts by increasing skill points per mission and scaling the starting equipment too
    • More keys and datacubes available when starting at a revisited area, such as Paul's apartment
    • Generic kills/knockouts only count when the player actually did them
    • Know smuggler by default so the Return to NYC start is less awkward
    • Everett goals in Everett start
    • Many more bingo goals, now up to 310 total, with each starting mission having at least 50 to choose from
    • Enable prison pocket for Walton Ware so that you keep your equipment when you start in mission 5 jail (to keep the pace a bit faster)
    • Fix pool balls goal in Lucky Money
    • Flare Darts can now light trash bags and other decorations on fire
    • Allow stomp damage on friendlies

    Major Changes

    • Fix for the installer on Linux finding the right path for Kentie's Launcher configs
    • Gave Hela a guaranteed Sewer key and randomized her location within the MJ12 bunker in the catacombs (#535)
    • Make sure aug level is reset to level 1 when an aug is removed (#543)
    • Improved consistency of enemy randomization
    • Fixes for enemy shuffling
    • Reduced New Game+ caps for skill costs
    • Fixed bug where weapon mods were being randomized in Zero Rando mode
    • More Zero Rando balance change removals
    • The Merchant: increased chances for medkit/biocell, cheaper prices, less common
    • Randomized attached grenades
    • Reduced spook timer from 25sec down to 15sec
    • Fixed warehouse generator basement location
    • Chill Paris % option to remove enemies from the Paris streets (the Champs-Elysees)
    • Many improvements to keys_rules and datacubes_rules
    • Fixed Return to NYC street UNATCO troops spawning early
    • Re-added first MeetPaul conversation, but slice out the part where he offers you a weapon
    • Restored conversation with Lucky Money bouncer if you sneak into the club without paying (#524)
    • Restore cut conversation between Lebedev and Tong in the LaGuardia Helibase (#430)
    • NPCs will now factor in their damage resistances when determining if a projectile is dangerous (no more fire extinguisher cheese against Gunther) (#539)
    • Fixed autosave bug with backtracking in Area 51
    • Tweaked demolition skill balance and attached grenades now have a bigger blast radius and higher damage compared to thrown grenades, especially at higher skill levels

    Minor Changes

    Click to expand Minor Changes
    • Tweaked ship weld point locations for improved visibility
    • Fixed lasers in sewers under dockyards
    • Fix VersaLife disgruntled guy (John Smith) not showing up dead in the canal if you don't help him
    • Nerfed duration of hazmat and rebreather slightly
    • Improvements for goodbots and merchants blocking hallways and doorways
    • Speedrun timer improvements and further customization in DXRSplits.ini
    • Avoid using recently used playthrough_ids

    Download DXRandoInstaller.exe in the Assets section of the Github page.

    https://github.com/Die4Ever/deus-ex-randomizer/releases/tag/v2.5.4

    0
  • [PB] Deus Ex Randomizer - 2.5.4.2 Alpha Speedrun - 2:03:17 by TheAstropath

    Hard difficulty, 50% mirrored maps

    0
  • Deus Ex Randomizer v2.5.3 with Walton Ware improvements, in-game speedrun timer, and many bug fixes!

    github.com Release v2.5.3 Walton Ware improvements, in-game speedrun timer, and many bug fixes! · Die4Ever/deus-ex-randomizer

    Download DXRandoInstaller.exe in the Assets section under the changelog. It is safe to update in the middle of a playthrough. For Nvidia users, setting ultra low latency mode for DXRando.exe can he...

    Release v2.5.3 Walton Ware improvements, in-game speedrun timer, and many bug fixes! · Die4Ever/deus-ex-randomizer

    If you don't know what Deus Ex Randomizer is, then here's our old trailer which shows a breakdown of how it works

    See the full README here. Also check out our Discord and Mods4Ever.com

    Major Changes

    • Many Walton Ware and Bingo improvements and fixes
      • More bingo goals (over 250 now!)
      • Fix bingo win while inventory is open crash (was common with bingo goals for using items)
      • Fix for kill allies bingo goal, now it'll count anyone who doesn't start as hostile to you
      • Tweak banned skill levels, remove banned skills (not levels) from Walton Ware so you can always hack a computer
      • Tweak New Game+ scaling and limits
      • Walton Ware no skill cost rerolls
    • In-game splits viewer like LiveSplit for Speedrun mode
      • Auto splits for each mission
      • Compares against balanced splits instead of PB splits (time saves and time losses from the PB are redistributed across the splits, because this is a randomizer)
      • Customization options available in DXRSplits.ini (the game will create this file once the splits window is shown)
      • Here's a video of me doing a speedrun with this
    • More installer improvements, more renderers installed by default (D3D9 and OpenGL2), and auto installs DXVK to improve compatibility for modern computers.
    • M02 Warehouse removed boxes in sewer, and added button and keypad for backtracking through sewer
    • Medium metal crates now breakable, 500hp like the large ones
    • Fixed bug with nanokey/datacube placements for mirrored maps
    • Fixed walls missing collision in M02 Warehouse mirrored
    • Fixed bug with installer mirrored maps version checking, now feel free to always have the mirrored maps checked and the installer will determine if your map files are already up to date
    • Fixed graveyard gatekeeper getting stuck (you can open the door yourself, also removed some blockplayers)

    Minor Changes

    Click to expand Minor Changes
    • Remove all datavault images on New Game+ (this was causing issues with the bingo goals for viewing images/maps)
    • Shannon is now mortal
    • Improved autosave again
    • Fixed buggy "what a shame" dialog
    • Disabled knockback for invincible pawns (this could've caused issues if you needed to talk to them)
    • Now you immediately get the map when starting Liberty Island
    • Fixed Walton Ware Advanced settings incorrectly setting the seed late, which would cause problems with seeding consistency for the starting map if you were adjusting Advanced settings
    • Fixed sometimes being unable to pick up binoculars
    • Fixed New Game+ item stacking
    0
  • Deus Ex Randomizer Hard "speedrun" in 3:22:06 with v2.5.3 Alpha's new integrated speedrun timer

    derust from me, hopefully soon I can do sub-3hr

    Speedrun mode, Hard, 50% mirrored maps

    here's my DXRSplits.ini file if you want to compare against it

    ``` [DeusEx.HUDSpeedrunSplits] textFont=Font'DeusExUI.FontMenuHeaders_DS' windowWidth=165 windowHeight=80 colorBackground=(R=0,G=0,B=0,A=100) colorText=(R=255,G=255,B=255,A=255) colorBehind=(R=204,G=60,B=40,A=255) colorBehindLosingTime=(R=204,G=18,B=0,A=255) colorBehindGainingTime=(R=204,G=92,B=82,A=255) colorAhead=(R=40,G=204,B=80,A=255) colorAheadLosingTime=(R=82,G=204,B=115,A=255) colorAheadGainingTime=(R=0,G=204,B=54,A=255) colorBest=(R=216,G=175,B=31,A=255) colorBestBehind=(R=216,G=175,B=31,A=255) colorBestAhead=(R=216,G=175,B=31,A=255) enabled=True minimal=False PB[0]=0 PB[1]=5202 PB[2]=3230 PB[3]=6657 PB[4]=3707 PB[5]=7242 PB[6]=15119 PB[7]=0 PB[8]=1959 PB[9]=10076 PB[10]=6803 PB[11]=13086 PB[12]=10773 PB[13]=0 PB[14]=18194 PB[15]=19527 Golds[0]=0 Golds[1]=5202 Golds[2]=3230 Golds[3]=6657 Golds[4]=3707 Golds[5]=7242 Golds[6]=15119 Golds[7]=0 Golds[8]=1959 Golds[9]=10076 Golds[10]=6803 Golds[11]=13086 Golds[12]=10773 Golds[13]=0 Golds[14]=18194 Golds[15]=19527

    ```

    1
  • Deus Ex Randomizer v2.5.2 released with various improvements and fixes

    github.com Release v2.5.2 Various improvements and fixes · Die4Ever/deus-ex-randomizer

    Download DXRandoInstaller.exe in the Assets section under the changelog. For Nvidia users, setting ultra low latency mode for DXRando.exe can help performance. If you're having an issue with the in...

    Release v2.5.2 Various improvements and fixes · Die4Ever/deus-ex-randomizer

    Major Changes

    • Lots of Walton Ware and bingo stuff
      • More possible starting locations
      • More bingo goals flagged for specific missions
        • Example: if you start in battery park you won't get a bingo goal for killing a karkian
      • Help text for bingo events if you click on the bingo square
    • Improved autosave, with option in Rando settings menu for autosave during combat
    • Option for visible teleporters in Rando settings menu
    • Big metal crates 500 hp instead of 2000
    • New Game+ fixes
    • Randomize weapon mods
    • Shield aug guys now take 10% damage from main resistances rather than none
    • Revision goals randomization
    • Bug fixes for Revision Randomizer
    • Bug fixes for HX Randomizer co-op
    • Autofill passwords for other mods, great for Steam Deck players
    • Make ATMs slightly easier to use, especially for Steam Deck players
    • Reduced visor chances for enemies
    • Vision Enhancement augmentation can now see items through walls at level 1 instead of needing level 2.
    • Medkits, medbots, and regen aug now spread out their healing across body parts better.

    Minor Changes

    Click to expand Minor Changes
    • Installer improvements
    • Fix for rare infolink failing to queue, especially in Area 51
    • Increase the default pan/zoom speed on security computers
    • Fully prevent Tong and Everett ending skips for real
    • More rat spawners (for bingo and Walton Ware purporses), now there's at least 1 in each mission
    • Gary Savage runs to the communicator and immediately talks to you after Bob is done talking
    • Scale damage from ElectricityEmitter's so that they don't do ridiculous damage with increased combat difficulty
    • Clear out inaccessible cabinets buried underneath Vandenberg
    • More ways to set yourself on fire (yay?): standing on a burning barrel, or going into a lit fireplace. This can help with bingo.
    • Add a keypad to disable the jammer in the graveyard, along with a datacube with the code for that keypad. Helps with Stick With the Prod modes.
    • Add a nanokey for Tim's Closet in Vandenberg.
    • Add several placeholder locations to the mission 3 airfield barracks so that the datacube with the hangar code can appear in slightly more interesting spots.
    • Trying to pick up a weapon that you don't have space for will still yoink the ammo right out of it.
    • Carcasses toss items that the player can't pick up.
    • Allow picking up partial item stacks (for making it easier to grab stuff from MJ12 Jail)
    • Make it easier to drop items from the inventory screen. They will now always drop right at your location.
    • Speedrun mode now always sets devices hackable to 100%
    • Removed Le Merchant from Zero Rando and Rando Lite modes
    • Fix Extreme/Impossible difficulty exploit in the New Game screen of upgrading skills and then clicking Restore Defaults. Normally skill costs are proportional as you go to the higher levels, but Extreme/Impossible enable unpredictable skill costs. In order to prevent scouting ahead on the skill costs to keep them unpredictable, we've disabled the downgrade button on the New Game screen.
    • Speedrun mode now gets in game timer notifications after every loading screen.

    -----

    https://github.com/Die4Ever/deus-ex-randomizer/releases/tag/v2.5.2

    https://mods4ever.com/

    2
  • Deus Ex: Revision Randomizer - 2.5.2.2 Alpha (preview of v2.5.2's fixes to Revision support)

    We consider our integration with Revision to be in Alpha, but v2.5.2 is finally bringing a lot of improvements here! Stay tuned for the release of v2.5.2 in the next week or so.

    Part 2: https://youtu.be/QgHy15a6VUs?t=291

    0
  • [WR] Deus Ex Randomizer glitchless speedrun in 1:15:58s IGT by Jesus On Wheels, (1:20:09 RTA)

    Deus Ex Randomizer v2.5.1 Glitchless Speedrun in 1:20:09 RTA In-game time of 1:15:58.3s

    Normal Difficulty, Random Seed, Glitchless

    Run recorded on 4 August 2023

    A massive improvement of over 8 minutes from the previous WR. Unlikely to be beaten anytime soon.

    Check out his twitch for more Deus Ex Randomizer WRs and fun content.

    https://twitch.tv/jesusonwheels

    0
  • The Chateau key hunt in Deus Ex Randomizer - Impossible difficulty #17 by DeusExpert

    A nice non-combat section of the Randomizer where the locations of the nanokeys are randomized. This time the final key to the basement ended up in a surprising spot that threw DeusExpert for a loop.

    Check out the rest of the playlist for the full playthrough so far. (this is v2.5 so a little behind the current version, but still good!)

    0
  • Deus Ex Randomizer v2.5.1 released with Augmented Enemies, Walton Ware mode, and more!

    github.com Releases · Die4Ever/deus-ex-randomizer

    Randomizer for Deus Ex. Contribute to Die4Ever/deus-ex-randomizer development by creating an account on GitHub.

    Releases · Die4Ever/deus-ex-randomizer

    If you don't know what Deus Ex Randomizer is, then here's our old trailer which shows a breakdown of how it works:

    https://www.youtube.com/watch?v=XsoIKbn_suE&list=PLZIQTa_kwZhBksj7UzcahPiRaHk87fWch

    See the full README here. Also check out our Discord and Mods4Ever.com

    Major Changes

    • Augmented Enemies thanks to Silverstrings:
      • For increased challenge, rare enemies with special abilities. See the Wiki for more details
      • (These screenshots were taken using the help of Serious Sam mode, and without helmets so you can see them better. The tough augs can't get helmets because they don't need them.)

    !!!

    !!!

    !!!

    !

    • Walton Ware mode: a game mode focused on quickly doing bingos and New Game+

      • Each round can be beaten in around 10 minutes or even less!
      • In order to make Walton Ware possible, we added these new options which it enables by default (you can also enable these individually on the Advanced page):
        • Random starting map
        • Bingo win at 1 line
        • Bingo Scale of 0% so all bingo goals are reduced to their lowest amount
        • Bingo Duration of 1 mission so it only selects events that can be done right away
        • 5 free spaces on the bingo board
      • We're also now over 200 bingo events!
      • This is what a Walton Ware bingo board looks like
        • !
      • See the wiki for our full list of game modes.
    • New Speedrun mode: speedrun with fewer resets while still being able to enjoy higher difficulties.

      • Reduces randomization range for skill costs and strengths
      • Uses the same doors rules as Normal difficulty
      • Some tweaks to scoring to accommodate this such as doors rules having a bigger impact on your score
    • Crowd Control online and simulated together for the average streamer that doesn't have many viewers

    • Fixes to various mirrored maps, so make sure to tell the installer to download the new mirrored maps!

    • Steam Deck fix for health display after waking up from sleep.

    • Autofill passwords even in Zero Rando mode, great for Steam Deck players!

    • We now prevent using lockpicks/multitools on doors/keypads you have the key/code for, great for people who don't read!

    • New website Mods4Ever.com

    Minor Changes

    • Installer improvements, especially for Linux and Steam Deck
    • Enemy factions: added MiBs for MJ12, and Secret Service for Police
    • Fixed items being lost in M05 jail
    • Fixed Anna's dialog in M05 UNATCO
    • Fixed possible memory leaks
    • Slightly reduced plasma ammo
    5
  • Deus Ex Randomizer v2.5.1 preview

    We've got a lot of exciting stuff coming up in v2.5.1 so we wanted to give a preview. I figure we'll probably be releasing this in a week or 2. In a few days I'll be giving out the beta version in our Discord (Discord users seem to be the only ones who report bugs lol).

    If you missed our previous announcement, with v2.5 and the annual recap, check it out here.

    • Augmented Enemies thanks to Silverstrings:
      • For increased challenge, rare enemies with special abilities. See the Wiki for more details
      • (These screenshots were taken using the help of Serious Sam mode)

    !!!

    !!!

    !!!

    !

    • Walton Ware mode: a game mode focused on quickly doing bingos and New Game+
      • Each round can be beaten in around 10 minutes or even less!
      • In order to make Walton Ware possible, we added these new options which it enables by default:
        • Random starting map
        • Bingo win at 1 line
        • Bingo Scale of 0% so all bingo goals are reduced to their lowest amount
        • Bingo Duration of 1 mission so it only selects events that can be done right away
        • 5 free spaces on the bingo board
      • We're also now over 200 bingo events!
      • This is what a Walton Ware bingo board looks like
        • !
      • See the wiki for our full list of game modes.
    • New Speedrun mode: speedrun with fewer resets while still being able to enjoy higher difficulties.
      • Reduces randomization range for skill costs and strengths
      • Uses the same doors rules as Normal difficulty
    • Crowd Control online and simulated together for the average streamer that doesn't have many viewers
    • Fixes to various mirrored maps
    • Steam Deck fixes
    • Autofill passwords even in Zero Rando mode, great for Steam Deck players!
    • We now prevent using lockpicks/multitools on doors/keypads you have the key/code for, great for people who don't read!
    0
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